

Mantisco claimed that while Hunter’s Arena can be enjoyed with a gamepad, it is best to use a keyboard and mouse.PVE mode is similar to the horde mode found in other games where players defeat continuous waves and rounds of monsters.Three game modes are being prepared, including the Battle Royale, Tag Team (showcased at GDC 2019), and PVE.The roster seems a bit light for a 50-player battle royale game, but hopefully we can find out more from Mantisco in a future interview. While the development team is working on 15 characters, it is aiming to have a more realistic 8 characters for launch later this year.It almost seems like a real fighting game instead of a MOBA and Battle Royale mix! There is also an ultimate skill function fueled by successful hits and blocks. According to the Korean media, combat even feels similar to that of Tekken’s with the floating juggle combos.
Hence, the playable demo was only to showcase Hunter’s Arena graphics and combat systems, which Mantisco is very confident of.As explained earlier, a simple PVP mode was showcased at Games Developer Conference as there wasn’t enough space nor seats to showcase the Battle Royale mode, which needs at least 15 people according to Mantisco.There is little need to explain the Battle Royale elements, but Mantisco claims it is working on a transport system which does more than just moving character around.Basically, it will be a map with many activities going on. Instanced dungeon and raids will require parties to complete.

